/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_IDMaskNode.h" #include "DNA_scene_types.h" #include "COM_IDMaskOperation.h" #include "COM_ExecutionSystem.h" #include "COM_AntiAliasOperation.h" IDMaskNode::IDMaskNode(bNode *editorNode): Node(editorNode) { } void IDMaskNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) { bNode *bnode = this->getbNode(); IDMaskOperation *operation; operation = new IDMaskOperation(); operation->setObjectIndex(bnode->custom1); this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph); if (bnode->custom2==0 || context->getScene()->r.scemode & R_FULL_SAMPLE) { this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0)); } else { AntiAliasOperation * antiAliasOperation = new AntiAliasOperation(); addLink(graph, operation->getOutputSocket(), antiAliasOperation->getInputSocket(0)); this->getOutputSocket(0)->relinkConnections(antiAliasOperation->getOutputSocket(0)); graph->addOperation(antiAliasOperation); } graph->addOperation(operation); }