/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2012, Blender Foundation. */ #pragma once #include "COM_Node.h" namespace blender::compositor { /** * \brief KeyingNode * \ingroup Node */ class KeyingNode : public Node { protected: NodeOperationOutput *setup_pre_blur(NodeConverter &converter, NodeInput *input_image, int size) const; NodeOperationOutput *setup_post_blur(NodeConverter &converter, NodeOperationOutput *post_blur_input, int size) const; NodeOperationOutput *setup_dilate_erode(NodeConverter &converter, NodeOperationOutput *dilate_erode_input, int distance) const; NodeOperationOutput *setup_feather(NodeConverter &converter, const CompositorContext &context, NodeOperationOutput *feather_input, int falloff, int distance) const; NodeOperationOutput *setup_despill(NodeConverter &converter, NodeOperationOutput *despill_input, NodeInput *input_screen, float factor, float color_balance) const; NodeOperationOutput *setup_clip(NodeConverter &converter, NodeOperationOutput *clip_input, int kernel_radius, float kernel_tolerance, float clip_black, float clip_white, bool edge_matte) const; public: KeyingNode(bNode *editor_node); void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override; }; } // namespace blender::compositor