/* * Copyright 2012, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Dalai Felinto * Daniel Salazar */ #include "COM_MapRangeNode.h" #include "COM_MapRangeOperation.h" #include "COM_ExecutionSystem.h" MapRangeNode::MapRangeNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void MapRangeNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { InputSocket *valueSocket = this->getInputSocket(0); InputSocket *sourceMinSocket = this->getInputSocket(1); InputSocket *sourceMaxSocket = this->getInputSocket(2); InputSocket *destMinSocket = this->getInputSocket(3); InputSocket *destMaxSocket = this->getInputSocket(4); OutputSocket *outputSocket = this->getOutputSocket(0); MapRangeOperation *operation = new MapRangeOperation(); valueSocket->relinkConnections(operation->getInputSocket(0), 0, graph); sourceMinSocket->relinkConnections(operation->getInputSocket(1), 1, graph); sourceMaxSocket->relinkConnections(operation->getInputSocket(2), 2, graph); destMinSocket->relinkConnections(operation->getInputSocket(3), 3, graph); destMaxSocket->relinkConnections(operation->getInputSocket(4), 4, graph); outputSocket->relinkConnections(operation->getOutputSocket(0)); operation->setUseClamp(this->getbNode()->custom1); graph->addOperation(operation); }