/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_MathNode.h" #include "COM_MathBaseOperation.h" #include "COM_ExecutionSystem.h" void MathNode::convertToOperations(NodeConverter &converter, const CompositorContext &/*context*/) const { MathBaseOperation *operation = NULL; switch (this->getbNode()->custom1) { case NODE_MATH_ADD: operation = new MathAddOperation(); break; case NODE_MATH_SUB: operation = new MathSubtractOperation(); break; case NODE_MATH_MUL: operation = new MathMultiplyOperation(); break; case NODE_MATH_DIVIDE: operation = new MathDivideOperation(); break; case NODE_MATH_SIN: operation = new MathSineOperation(); break; case NODE_MATH_COS: operation = new MathCosineOperation(); break; case NODE_MATH_TAN: operation = new MathTangentOperation(); break; case NODE_MATH_ASIN: operation = new MathArcSineOperation(); break; case NODE_MATH_ACOS: operation = new MathArcCosineOperation(); break; case NODE_MATH_ATAN: operation = new MathArcTangentOperation(); break; case NODE_MATH_POW: operation = new MathPowerOperation(); break; case NODE_MATH_LOG: operation = new MathLogarithmOperation(); break; case NODE_MATH_MIN: operation = new MathMinimumOperation(); break; case NODE_MATH_MAX: operation = new MathMaximumOperation(); break; case NODE_MATH_ROUND: operation = new MathRoundOperation(); break; case NODE_MATH_LESS: operation = new MathLessThanOperation(); break; case NODE_MATH_GREATER: operation = new MathGreaterThanOperation(); break; case NODE_MATH_MOD: operation = new MathModuloOperation(); break; case NODE_MATH_ABS: operation = new MathAbsoluteOperation(); break; case NODE_MATH_ATAN2: operation = new MathArcTan2Operation(); break; } if (operation) { bool useClamp = getbNode()->custom2; operation->setUseClamp(useClamp); converter.addOperation(operation); converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0)); converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1)); converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket()); } }