/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_MixNode.h" #include "COM_MixBlendOperation.h" #include "COM_MixAddOperation.h" #include "COM_MixMultiplyOperation.h" #include "COM_MixBurnOperation.h" #include "COM_MixColorOperation.h" #include "COM_MixDarkenOperation.h" #include "COM_MixDifferenceOperation.h" #include "COM_MixDivideOperation.h" #include "COM_MixHueOperation.h" #include "COM_MixLightenOperation.h" #include "COM_MixLinearLightOperation.h" #include "COM_MixOverlayOperation.h" #include "COM_MixSaturationOperation.h" #include "COM_MixScreenOperation.h" #include "COM_MixSoftLightOperation.h" #include "COM_MixSubtractOperation.h" #include "COM_MixValueOperation.h" #include "COM_MixDodgeOperation.h" #include "COM_ExecutionSystem.h" #include "COM_SetValueOperation.h" #include "DNA_material_types.h" // the ramp types MixNode::MixNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void MixNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { InputSocket *valueSocket = this->getInputSocket(0); InputSocket *color1Socket = this->getInputSocket(1); InputSocket *color2Socket = this->getInputSocket(2); OutputSocket *outputSocket = this->getOutputSocket(0); bNode *editorNode = this->getbNode(); bool useAlphaPremultiply = this->getbNode()->custom2 & 1; bool useClamp = this->getbNode()->custom2 & 2; MixBaseOperation *convertProg; switch (editorNode->custom1) { case MA_RAMP_ADD: convertProg = new MixAddOperation(); break; case MA_RAMP_MULT: convertProg = new MixMultiplyOperation(); break; case MA_RAMP_LIGHT: convertProg = new MixLightenOperation(); break; case MA_RAMP_BURN: convertProg = new MixBurnOperation(); break; case MA_RAMP_HUE: convertProg = new MixHueOperation(); break; case MA_RAMP_COLOR: convertProg = new MixColorOperation(); break; case MA_RAMP_SOFT: convertProg = new MixSoftLightOperation(); break; case MA_RAMP_SCREEN: convertProg = new MixScreenOperation(); break; case MA_RAMP_LINEAR: convertProg = new MixLinearLightOperation(); break; case MA_RAMP_DIFF: convertProg = new MixDifferenceOperation(); break; case MA_RAMP_SAT: convertProg = new MixSaturationOperation(); break; case MA_RAMP_DIV: convertProg = new MixDivideOperation(); break; case MA_RAMP_SUB: convertProg = new MixSubtractOperation(); break; case MA_RAMP_DARK: convertProg = new MixDarkenOperation(); break; case MA_RAMP_OVERLAY: convertProg = new MixOverlayOperation(); break; case MA_RAMP_VAL: convertProg = new MixValueOperation(); break; case MA_RAMP_DODGE: convertProg = new MixDodgeOperation(); break; case MA_RAMP_BLEND: default: convertProg = new MixBlendOperation(); break; } convertProg->setUseValueAlphaMultiply(useAlphaPremultiply); convertProg->setUseClamp(useClamp); valueSocket->relinkConnections(convertProg->getInputSocket(0), 0, graph); color1Socket->relinkConnections(convertProg->getInputSocket(1), 1, graph); color2Socket->relinkConnections(convertProg->getInputSocket(2), 2, graph); outputSocket->relinkConnections(convertProg->getOutputSocket(0)); addPreviewOperation(graph, context, convertProg->getOutputSocket(0)); convertProg->getInputSocket(2)->setResizeMode(color2Socket->getResizeMode()); graph->addOperation(convertProg); }