/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_MixNode.h" #include "COM_MixOperation.h" #include "COM_ExecutionSystem.h" #include "COM_SetValueOperation.h" #include "DNA_material_types.h" // the ramp types MixNode::MixNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void MixNode::convertToOperations(NodeConverter &converter, const CompositorContext &/*context*/) const { NodeInput *valueSocket = this->getInputSocket(0); NodeInput *color1Socket = this->getInputSocket(1); NodeInput *color2Socket = this->getInputSocket(2); NodeOutput *outputSocket = this->getOutputSocket(0); bNode *editorNode = this->getbNode(); bool useAlphaPremultiply = (this->getbNode()->custom2 & 1) != 0; bool useClamp = (this->getbNode()->custom2 & 2) != 0; MixBaseOperation *convertProg; switch (editorNode->custom1) { case MA_RAMP_ADD: convertProg = new MixAddOperation(); break; case MA_RAMP_MULT: convertProg = new MixMultiplyOperation(); break; case MA_RAMP_LIGHT: convertProg = new MixLightenOperation(); break; case MA_RAMP_BURN: convertProg = new MixBurnOperation(); break; case MA_RAMP_HUE: convertProg = new MixHueOperation(); break; case MA_RAMP_COLOR: convertProg = new MixColorOperation(); break; case MA_RAMP_SOFT: convertProg = new MixSoftLightOperation(); break; case MA_RAMP_SCREEN: convertProg = new MixScreenOperation(); break; case MA_RAMP_LINEAR: convertProg = new MixLinearLightOperation(); break; case MA_RAMP_DIFF: convertProg = new MixDifferenceOperation(); break; case MA_RAMP_SAT: convertProg = new MixSaturationOperation(); break; case MA_RAMP_DIV: convertProg = new MixDivideOperation(); break; case MA_RAMP_SUB: convertProg = new MixSubtractOperation(); break; case MA_RAMP_DARK: convertProg = new MixDarkenOperation(); break; case MA_RAMP_OVERLAY: convertProg = new MixOverlayOperation(); break; case MA_RAMP_VAL: convertProg = new MixValueOperation(); break; case MA_RAMP_DODGE: convertProg = new MixDodgeOperation(); break; case MA_RAMP_BLEND: default: convertProg = new MixBlendOperation(); break; } convertProg->setUseValueAlphaMultiply(useAlphaPremultiply); convertProg->setUseClamp(useClamp); converter.addOperation(convertProg); converter.mapInputSocket(valueSocket, convertProg->getInputSocket(0)); converter.mapInputSocket(color1Socket, convertProg->getInputSocket(1)); converter.mapInputSocket(color2Socket, convertProg->getInputSocket(2)); converter.mapOutputSocket(outputSocket, convertProg->getOutputSocket(0)); converter.addPreview(convertProg->getOutputSocket(0)); }