/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #include "COM_MovieDistortionNode.h" #include "COM_MovieDistortionOperation.h" namespace blender::compositor { MovieDistortionNode::MovieDistortionNode(bNode *editor_node) : Node(editor_node) { /* pass */ } void MovieDistortionNode::convert_to_operations(NodeConverter &converter, const CompositorContext &context) const { bNode *bnode = this->get_bnode(); MovieClip *clip = (MovieClip *)bnode->id; NodeInput *input_socket = this->get_input_socket(0); NodeOutput *output_socket = this->get_output_socket(0); MovieDistortionOperation *operation = new MovieDistortionOperation(bnode->custom1 == 1); operation->set_movie_clip(clip); operation->set_framenumber(context.get_framenumber()); converter.add_operation(operation); converter.map_input_socket(input_socket, operation->get_input_socket(0)); converter.map_output_socket(output_socket, operation->get_output_socket(0)); } } // namespace blender::compositor