/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_MovieDistortionNode.h" #include "COM_MovieDistortionOperation.h" #include "COM_ExecutionSystem.h" #include "DNA_movieclip_types.h" MovieDistortionNode::MovieDistortionNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void MovieDistortionNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const { bNode *bnode = this->getbNode(); MovieClip *clip = (MovieClip *)bnode->id; NodeInput *inputSocket = this->getInputSocket(0); NodeOutput *outputSocket = this->getOutputSocket(0); MovieDistortionOperation *operation = new MovieDistortionOperation(bnode->custom1 == 1); operation->setMovieClip(clip); operation->setFramenumber(context.getFramenumber()); converter.addOperation(operation); converter.mapInputSocket(inputSocket, operation->getInputSocket(0)); converter.mapOutputSocket(outputSocket, operation->getOutputSocket(0)); }