/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_MovieDistortionNode.h" #include "COM_MovieDistortionOperation.h" #include "COM_ExecutionSystem.h" #include "DNA_movieclip_types.h" MovieDistortionNode::MovieDistortionNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void MovieDistortionNode::convertToOperations(ExecutionSystem *system, CompositorContext *context) { InputSocket *inputSocket = this->getInputSocket(0); OutputSocket *outputSocket = this->getOutputSocket(0); bNode *bnode = this->getbNode(); MovieClip *clip = (MovieClip *)bnode->id; MovieDistortionOperation *operation = new MovieDistortionOperation(bnode->custom1 == 1); operation->setMovieClip(clip); operation->setFramenumber(context->getFramenumber()); inputSocket->relinkConnections(operation->getInputSocket(0), 0, system); outputSocket->relinkConnections(operation->getOutputSocket(0)); system->addOperation(operation); }