/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_MuteNode.h" #include "COM_SocketConnection.h" #include "COM_SetValueOperation.h" #include "COM_SetVectorOperation.h" #include "COM_SetColorOperation.h" extern "C" { #include "BLI_listbase.h" } MuteNode::MuteNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void MuteNode::reconnect(ExecutionSystem *graph, OutputSocket *output) { vector &inputsockets = this->getInputSockets(); for (unsigned int index = 0; index < inputsockets.size(); index++) { InputSocket *input = inputsockets[index]; if (input->getDataType() == output->getDataType()) { if (input->isConnected()) { output->relinkConnections(input->getConnection()->getFromSocket(), false); /* output connections have been redirected, * remove the input connection to completely unlink the node. */ input->unlinkConnections(graph); return; } } } createDefaultOutput(graph, output); } void MuteNode::createDefaultOutput(ExecutionSystem *graph, OutputSocket *output) { NodeOperation *operation = NULL; switch (output->getDataType()) { case COM_DT_VALUE: { SetValueOperation *valueoperation = new SetValueOperation(); valueoperation->setValue(0.0f); operation = valueoperation; break; } case COM_DT_VECTOR: { SetVectorOperation *vectoroperation = new SetVectorOperation(); vectoroperation->setX(0.0f); vectoroperation->setY(0.0f); vectoroperation->setW(0.0f); operation = vectoroperation; break; } case COM_DT_COLOR: { SetColorOperation *coloroperation = new SetColorOperation(); coloroperation->setChannel1(0.0f); coloroperation->setChannel2(0.0f); coloroperation->setChannel3(0.0f); coloroperation->setChannel4(0.0f); operation = coloroperation; break; } } if (operation) { output->relinkConnections(operation->getOutputSocket(), false); graph->addOperation(operation); } output->clearConnections(); } template void MuteNode::fillSocketMap(vector &sockets, SocketMap &socketMap) { for (typename vector::iterator it = sockets.begin(); it != sockets.end(); it++) { Socket *socket = (Socket *) *it; socketMap.insert(std::pair(socket->getbNodeSocket(), socket)); } } void MuteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { bNode *editorNode = this->getbNode(); vector &outputsockets = this->getOutputSockets(); /* mute node is also used for unknown nodes and couple of nodes in fast mode * can't use generic routines in that case */ if (editorNode->flag & NODE_MUTED) { vector &inputsockets = this->getInputSockets(); vector relinkedsockets; SocketMap socketMap; bNodeLink *link; this->fillSocketMap(outputsockets, socketMap); this->fillSocketMap(inputsockets, socketMap); for (link = (bNodeLink *) editorNode->internal_links.first; link; link = link->next) { if (link->fromnode == editorNode) { InputSocket *fromSocket = (InputSocket *) socketMap.find(link->fromsock)->second; OutputSocket *toSocket = (OutputSocket *) socketMap.find(link->tosock)->second; if (toSocket->isConnected()) { if (fromSocket->isConnected()) { toSocket->relinkConnections(fromSocket->getConnection()->getFromSocket(), false); } else { createDefaultOutput(graph, toSocket); } relinkedsockets.push_back(toSocket); } } } /* in some cases node could be marked as muted, but it wouldn't have internal connections * this happens in such cases as muted render layer node * * to deal with such cases create default operation for not-relinked output sockets */ for (unsigned int index = 0; index < outputsockets.size(); index++) { OutputSocket *output = outputsockets[index]; if (output->isConnected()) { bool relinked = false; vector::iterator it; for (it = relinkedsockets.begin(); it != relinkedsockets.end(); it++) { if (*it == output) { relinked = true; break; } } if (!relinked) createDefaultOutput(graph, output); } } } else { for (unsigned int index = 0; index < outputsockets.size(); index++) { OutputSocket *output = outputsockets[index]; if (output->isConnected()) { reconnect(graph, output); } } } }