/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_ScaleNode.h" #include "BKE_node.h" #include "COM_ScaleOperation.h" #include "COM_SetValueOperation.h" namespace blender::compositor { ScaleNode::ScaleNode(bNode *editor_node) : Node(editor_node) { /* pass */ } void ScaleNode::convert_to_operations(NodeConverter &converter, const CompositorContext &context) const { bNode *bnode = this->get_bnode(); NodeInput *input_socket = this->get_input_socket(0); NodeInput *input_xsocket = this->get_input_socket(1); NodeInput *input_ysocket = this->get_input_socket(2); NodeOutput *output_socket = this->get_output_socket(0); switch (bnode->custom1) { case CMP_SCALE_RELATIVE: { ScaleRelativeOperation *operation = new ScaleRelativeOperation(); converter.add_operation(operation); converter.map_input_socket(input_socket, operation->get_input_socket(0)); converter.map_input_socket(input_xsocket, operation->get_input_socket(1)); converter.map_input_socket(input_ysocket, operation->get_input_socket(2)); converter.map_output_socket(output_socket, operation->get_output_socket(0)); operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked()); operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f); break; } case CMP_SCALE_SCENEPERCENT: { SetValueOperation *scale_factor_operation = new SetValueOperation(); scale_factor_operation->set_value(context.get_render_percentage_as_factor()); converter.add_operation(scale_factor_operation); ScaleRelativeOperation *operation = new ScaleRelativeOperation(); converter.add_operation(operation); converter.map_input_socket(input_socket, operation->get_input_socket(0)); converter.add_link(scale_factor_operation->get_output_socket(), operation->get_input_socket(1)); converter.add_link(scale_factor_operation->get_output_socket(), operation->get_input_socket(2)); converter.map_output_socket(output_socket, operation->get_output_socket(0)); operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked()); operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f); break; } case CMP_SCALE_RENDERPERCENT: { const RenderData *rd = context.get_render_data(); const float render_size_factor = context.get_render_percentage_as_factor(); ScaleFixedSizeOperation *operation = new ScaleFixedSizeOperation(); /* framing options */ operation->set_is_aspect((bnode->custom2 & CMP_SCALE_RENDERSIZE_FRAME_ASPECT) != 0); operation->set_is_crop((bnode->custom2 & CMP_SCALE_RENDERSIZE_FRAME_CROP) != 0); operation->set_offset(bnode->custom3, bnode->custom4); operation->set_new_width(rd->xsch * render_size_factor); operation->set_new_height(rd->ysch * render_size_factor); converter.add_operation(operation); converter.map_input_socket(input_socket, operation->get_input_socket(0)); converter.map_output_socket(output_socket, operation->get_output_socket(0)); operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked()); operation->set_scale_canvas_max_size(context.get_render_size() * 3.0f); break; } case CMP_SCALE_ABSOLUTE: { /* TODO: what is the use of this one.... perhaps some issues when the ui was updated... */ ScaleAbsoluteOperation *operation = new ScaleAbsoluteOperation(); converter.add_operation(operation); converter.map_input_socket(input_socket, operation->get_input_socket(0)); converter.map_input_socket(input_xsocket, operation->get_input_socket(1)); converter.map_input_socket(input_ysocket, operation->get_input_socket(2)); converter.map_output_socket(output_socket, operation->get_output_socket(0)); operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked()); operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f); break; } } } } // namespace blender::compositor