/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_ScaleNode.h" #include "COM_ScaleOperation.h" #include "COM_ExecutionSystem.h" #include "BKE_node.h" #include "COM_SetValueOperation.h" ScaleNode::ScaleNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void ScaleNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { InputSocket *inputSocket = this->getInputSocket(0); InputSocket *inputXSocket = this->getInputSocket(1); InputSocket *inputYSocket = this->getInputSocket(2); OutputSocket *outputSocket = this->getOutputSocket(0); bNode *bnode = this->getbNode(); switch (bnode->custom1) { case CMP_SCALE_RELATIVE: { ScaleOperation *operation = new ScaleOperation(); inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph); inputXSocket->relinkConnections(operation->getInputSocket(1), 1, graph); inputYSocket->relinkConnections(operation->getInputSocket(2), 2, graph); outputSocket->relinkConnections(operation->getOutputSocket(0)); graph->addOperation(operation); } break; case CMP_SCALE_SCENEPERCENT: { SetValueOperation *scaleFactorOperation = new SetValueOperation(); scaleFactorOperation->setValue(context->getScene()->r.size / 100.0f); ScaleOperation *operation = new ScaleOperation(); inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph); addLink(graph, scaleFactorOperation->getOutputSocket(), operation->getInputSocket(1)); addLink(graph, scaleFactorOperation->getOutputSocket(), operation->getInputSocket(2)); outputSocket->relinkConnections(operation->getOutputSocket(0)); graph->addOperation(scaleFactorOperation); graph->addOperation(operation); } break; case CMP_SCALE_RENDERPERCENT: { const RenderData *data = &context->getScene()->r; ScaleFixedSizeOperation *operation = new ScaleFixedSizeOperation(); /* framing options */ operation->setIsAspect((bnode->custom2 & CMP_SCALE_RENDERSIZE_FRAME_ASPECT) != 0); operation->setIsCrop((bnode->custom2 & CMP_SCALE_RENDERSIZE_FRAME_CROP) != 0); operation->setOffset(bnode->custom3, bnode->custom4); operation->setNewWidth(data->xsch * data->size / 100.0f); operation->setNewHeight(data->ysch * data->size / 100.0f); inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph); outputSocket->relinkConnections(operation->getOutputSocket(0)); operation->getInputSocket(0)->getConnection()->setIgnoreResizeCheck(true); graph->addOperation(operation); } break; case CMP_SCALE_ABSOLUTE: { ScaleAbsoluteOperation *operation = new ScaleAbsoluteOperation(); // TODO: what is the use of this one.... perhaps some issues when the ui was updated.... inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph); inputXSocket->relinkConnections(operation->getInputSocket(1), 1, graph); inputYSocket->relinkConnections(operation->getInputSocket(2), 2, graph); outputSocket->relinkConnections(operation->getOutputSocket(0)); graph->addOperation(operation); } break; } }