/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand * Lukas Toenne */ #include "COM_SeparateColorNode.h" #include "COM_ConvertOperation.h" SeparateColorNode::SeparateColorNode(bNode *editorNode) : Node(editorNode) { } void SeparateColorNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const { NodeInput *imageSocket = this->getInputSocket(0); NodeOutput *outputRSocket = this->getOutputSocket(0); NodeOutput *outputGSocket = this->getOutputSocket(1); NodeOutput *outputBSocket = this->getOutputSocket(2); NodeOutput *outputASocket = this->getOutputSocket(3); NodeOperation *color_conv = getColorConverter(context); if (color_conv) { converter.addOperation(color_conv); converter.mapInputSocket(imageSocket, color_conv->getInputSocket(0)); } { SeparateChannelOperation *operation = new SeparateChannelOperation(); operation->setChannel(0); converter.addOperation(operation); if (color_conv) converter.addLink(color_conv->getOutputSocket(), operation->getInputSocket(0)); else converter.mapInputSocket(imageSocket, operation->getInputSocket(0)); converter.mapOutputSocket(outputRSocket, operation->getOutputSocket(0)); } { SeparateChannelOperation *operation = new SeparateChannelOperation(); operation->setChannel(1); converter.addOperation(operation); if (color_conv) converter.addLink(color_conv->getOutputSocket(), operation->getInputSocket(0)); else converter.mapInputSocket(imageSocket, operation->getInputSocket(0)); converter.mapOutputSocket(outputGSocket, operation->getOutputSocket(0)); } { SeparateChannelOperation *operation = new SeparateChannelOperation(); operation->setChannel(2); converter.addOperation(operation); if (color_conv) converter.addLink(color_conv->getOutputSocket(), operation->getInputSocket(0)); else converter.mapInputSocket(imageSocket, operation->getInputSocket(0)); converter.mapOutputSocket(outputBSocket, operation->getOutputSocket(0)); } { SeparateChannelOperation *operation = new SeparateChannelOperation(); operation->setChannel(3); converter.addOperation(operation); if (color_conv) converter.addLink(color_conv->getOutputSocket(), operation->getInputSocket(0)); else converter.mapInputSocket(imageSocket, operation->getInputSocket(0)); converter.mapOutputSocket(outputASocket, operation->getOutputSocket(0)); } } NodeOperation *SeparateRGBANode::getColorConverter(const CompositorContext &/*context*/) const { return NULL; /* no conversion needed */ } NodeOperation *SeparateHSVANode::getColorConverter(const CompositorContext &/*context*/) const { return new ConvertRGBToHSVOperation(); } NodeOperation *SeparateYCCANode::getColorConverter(const CompositorContext &/*context*/) const { ConvertRGBToYCCOperation *operation = new ConvertRGBToYCCOperation(); bNode *editorNode = this->getbNode(); operation->setMode(editorNode->custom1); return operation; } NodeOperation *SeparateYUVANode::getColorConverter(const CompositorContext &/*context*/) const { return new ConvertRGBToYUVOperation(); }