/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #include "COM_SplitViewerNode.h" #include "COM_SplitOperation.h" #include "COM_ViewerOperation.h" namespace blender::compositor { SplitViewerNode::SplitViewerNode(bNode *editor_node) : Node(editor_node) { /* pass */ } void SplitViewerNode::convert_to_operations(NodeConverter &converter, const CompositorContext &context) const { const bNode *editor_node = this->get_bnode(); bool do_output = (editor_node->flag & NODE_DO_OUTPUT_RECALC || context.is_rendering()) && (editor_node->flag & NODE_DO_OUTPUT); NodeInput *image1Socket = this->get_input_socket(0); NodeInput *image2Socket = this->get_input_socket(1); Image *image = (Image *)this->get_bnode()->id; ImageUser *image_user = (ImageUser *)this->get_bnode()->storage; Scene *scene = context.get_scene(); SplitOperation *split_viewer_operation = new SplitOperation(); split_viewer_operation->set_split_percentage(this->get_bnode()->custom1); split_viewer_operation->set_xsplit(!this->get_bnode()->custom2); converter.add_operation(split_viewer_operation); converter.map_input_socket(image1Socket, split_viewer_operation->get_input_socket(0)); converter.map_input_socket(image2Socket, split_viewer_operation->get_input_socket(1)); ViewerOperation *viewer_operation = new ViewerOperation(); viewer_operation->set_image(image); viewer_operation->set_image_user(image_user); viewer_operation->set_view_settings(&scene->view_settings); viewer_operation->set_display_settings(&scene->display_settings); viewer_operation->set_render_data(context.get_render_data()); viewer_operation->set_view_name(context.get_view_name()); /* defaults - the viewer node has these options but not exposed for split view * we could use the split to define an area of interest on one axis at least */ viewer_operation->set_chunk_order(ChunkOrdering::Default); viewer_operation->setCenterX(0.5f); viewer_operation->setCenterY(0.5f); converter.add_operation(viewer_operation); converter.add_link(split_viewer_operation->get_output_socket(), viewer_operation->get_input_socket(0)); converter.add_preview(split_viewer_operation->get_output_socket()); if (do_output) { converter.register_viewer(viewer_operation); } } } // namespace blender::compositor