/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_SplitViewerNode.h" #include "BKE_global.h" #include "COM_SplitViewerOperation.h" #include "COM_ExecutionSystem.h" SplitViewerNode::SplitViewerNode(bNode *editorNode): Node(editorNode) { } void SplitViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) { InputSocket *image1Socket = this->getInputSocket(0); InputSocket *image2Socket = this->getInputSocket(1); Image *image = (Image*)this->getbNode()->id; ImageUser * imageUser = (ImageUser*) this->getbNode()->storage; if (image1Socket->isConnected() && image2Socket->isConnected()) { SplitViewerOperation *splitViewerOperation = new SplitViewerOperation(); splitViewerOperation->setImage(image); splitViewerOperation->setImageUser(imageUser); splitViewerOperation->setActive((this->getbNode()->flag & NODE_DO_OUTPUT) && this->isInActiveGroup()); splitViewerOperation->setSplitPercentage(this->getbNode()->custom1); splitViewerOperation->setXSplit(!this->getbNode()->custom2); image1Socket->relinkConnections(splitViewerOperation->getInputSocket(0), 0, graph); image2Socket->relinkConnections(splitViewerOperation->getInputSocket(1), 1, graph); addPreviewOperation(graph, splitViewerOperation->getInputSocket(0)); graph->addOperation(splitViewerOperation); } }