/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2015 Blender Foundation. */ #include "COM_SwitchViewNode.h" namespace blender::compositor { SwitchViewNode::SwitchViewNode(bNode *editor_node) : Node(editor_node) { /* pass */ } void SwitchViewNode::convert_to_operations(NodeConverter &converter, const CompositorContext &context) const { NodeOperationOutput *result; const char *view_name = context.get_view_name(); bNode *bnode = this->get_bnode(); /* get the internal index of the socket with a matching name */ int nr = BLI_findstringindex(&bnode->inputs, view_name, offsetof(bNodeSocket, name)); nr = MAX2(nr, 0); result = converter.add_input_proxy(get_input_socket(nr), false); converter.map_output_socket(get_output_socket(0), result); } } // namespace blender::compositor