/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_TextureNode.h" #include "COM_ExecutionSystem.h" #include "COM_TextureOperation.h" TextureNode::TextureNode(bNode *editorNode): Node(editorNode) { } void TextureNode::convertToOperations(ExecutionSystem *system, CompositorContext * context) { bNode* editorNode = this->getbNode(); Tex* texture = (Tex*)editorNode->id; TextureOperation* operation = new TextureOperation(); this->getOutputSocket(1)->relinkConnections(operation->getOutputSocket()); this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), true, 0, system); this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), true, 1, system); operation->setTexture(texture); system->addOperation(operation); addPreviewOperation(system, operation->getOutputSocket(), 9); if (this->getOutputSocket(0)->isConnected()) { TextureAlphaOperation* alphaOperation = new TextureAlphaOperation(); this->getOutputSocket(0)->relinkConnections(alphaOperation->getOutputSocket()); addLink(system, operation->getInputSocket(0)->getConnection()->getFromSocket(), alphaOperation->getInputSocket(0)); addLink(system, operation->getInputSocket(1)->getConnection()->getFromSocket(), alphaOperation->getInputSocket(1)); alphaOperation->setTexture(texture); system->addOperation(alphaOperation); } }