/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_ViewLevelsNode.h" #include "COM_CalculateStandardDeviationOperation.h" namespace blender::compositor { ViewLevelsNode::ViewLevelsNode(bNode *editorNode) : Node(editorNode) { /* pass */ } void ViewLevelsNode::convertToOperations(NodeConverter &converter, const CompositorContext & /*context*/) const { NodeInput *input = this->getInputSocket(0); if (input->isLinked()) { /* Add preview to input-socket. */ /* calculate mean operation */ { CalculateMeanOperation *operation = new CalculateMeanOperation(); operation->setSetting(this->getbNode()->custom1); converter.addOperation(operation); converter.mapInputSocket(input, operation->getInputSocket(0)); converter.mapOutputSocket(this->getOutputSocket(0), operation->getOutputSocket()); } /* calculate standard deviation operation */ { CalculateStandardDeviationOperation *operation = new CalculateStandardDeviationOperation(); operation->setSetting(this->getbNode()->custom1); converter.addOperation(operation); converter.mapInputSocket(input, operation->getInputSocket(0)); converter.mapOutputSocket(this->getOutputSocket(1), operation->getOutputSocket()); } } else { converter.addOutputValue(getOutputSocket(0), 0.0f); converter.addOutputValue(getOutputSocket(1), 0.0f); } } } // namespace blender::compositor