/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_ViewLevelsNode.h" #include "DNA_scene_types.h" #include "COM_ExecutionSystem.h" #include "COM_CalculateMeanOperation.h" #include "COM_CalculateStandardDeviationOperation.h" ViewLevelsNode::ViewLevelsNode(bNode *editorNode): Node(editorNode) { } void ViewLevelsNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) { InputSocket * input = this->getInputSocket(0); bool firstOperationConnected = false; if (input->isConnected()) { OutputSocket* inputSocket= input->getConnection()->getFromSocket(); // add preview to inputSocket; OutputSocket * socket = this->getOutputSocket(0); if (socket->isConnected()) { // calculate mean operation CalculateMeanOperation * operation = new CalculateMeanOperation(); input->relinkConnections(operation->getInputSocket(0), true, 0, graph); firstOperationConnected = true; operation->setSetting(this->getbNode()->custom1); socket->relinkConnections(operation->getOutputSocket()); graph->addOperation(operation); } socket = this->getOutputSocket(1); if (socket->isConnected()) { // calculate standard deviation operation CalculateStandardDeviationOperation * operation = new CalculateStandardDeviationOperation(); if (firstOperationConnected) { addLink(graph, inputSocket, operation->getInputSocket(0)); } else { input->relinkConnections(operation->getInputSocket(0), true, 0, graph); } operation->setSetting(this->getbNode()->custom1); socket->relinkConnections(operation->getOutputSocket()); graph->addOperation(operation); } } }