/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_BilateralBlurOperation.h" #include "BLI_math.h" #include "RE_pipeline.h" namespace blender::compositor { BilateralBlurOperation::BilateralBlurOperation() { this->addInputSocket(DataType::Color); this->addInputSocket(DataType::Color); this->addOutputSocket(DataType::Color); this->flags.complex = true; this->m_inputColorProgram = nullptr; this->m_inputDeterminatorProgram = nullptr; } void BilateralBlurOperation::initExecution() { this->m_inputColorProgram = getInputSocketReader(0); this->m_inputDeterminatorProgram = getInputSocketReader(1); this->m_space = this->m_data->sigma_space + this->m_data->iter; QualityStepHelper::initExecution(COM_QH_INCREASE); } void BilateralBlurOperation::executePixel(float output[4], int x, int y, void *data) { // read the determinator color at x, y, this will be used as the reference color for the // determinator float determinatorReferenceColor[4]; float determinator[4]; float tempColor[4]; float blurColor[4]; float blurDivider; float space = this->m_space; float sigmacolor = this->m_data->sigma_color; int minx = floor(x - space); int maxx = ceil(x + space); int miny = floor(y - space); int maxy = ceil(y + space); float deltaColor; this->m_inputDeterminatorProgram->read(determinatorReferenceColor, x, y, data); zero_v4(blurColor); blurDivider = 0.0f; /* TODO(sergey): This isn't really good bilateral filter, it should be * using gaussian bell for weights. Also sigma_color doesn't seem to be * used correct at all. */ for (int yi = miny; yi < maxy; yi += QualityStepHelper::getStep()) { for (int xi = minx; xi < maxx; xi += QualityStepHelper::getStep()) { // read determinator this->m_inputDeterminatorProgram->read(determinator, xi, yi, data); deltaColor = (fabsf(determinatorReferenceColor[0] - determinator[0]) + fabsf(determinatorReferenceColor[1] - determinator[1]) + fabsf(determinatorReferenceColor[2] - determinator[2])); // do not take the alpha channel into account if (deltaColor < sigmacolor) { // add this to the blur this->m_inputColorProgram->read(tempColor, xi, yi, data); add_v4_v4(blurColor, tempColor); blurDivider += 1.0f; } } } if (blurDivider > 0.0f) { mul_v4_v4fl(output, blurColor, 1.0f / blurDivider); } else { output[0] = 0.0f; output[1] = 0.0f; output[2] = 0.0f; output[3] = 1.0f; } } void BilateralBlurOperation::deinitExecution() { this->m_inputColorProgram = nullptr; this->m_inputDeterminatorProgram = nullptr; } bool BilateralBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) { rcti newInput; int add = ceil(this->m_space) + 1; newInput.xmax = input->xmax + (add); newInput.xmin = input->xmin - (add); newInput.ymax = input->ymax + (add); newInput.ymin = input->ymin - (add); return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output); } } // namespace blender::compositor