/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_BilateralBlurOperation.h" #include "BLI_math.h" #include "RE_pipeline.h" namespace blender::compositor { BilateralBlurOperation::BilateralBlurOperation() { this->addInputSocket(DataType::Color); this->addInputSocket(DataType::Color); this->addOutputSocket(DataType::Color); this->flags.complex = true; this->m_inputColorProgram = nullptr; this->m_inputDeterminatorProgram = nullptr; } void BilateralBlurOperation::initExecution() { this->m_inputColorProgram = getInputSocketReader(0); this->m_inputDeterminatorProgram = getInputSocketReader(1); QualityStepHelper::initExecution(COM_QH_INCREASE); } void BilateralBlurOperation::executePixel(float output[4], int x, int y, void *data) { // read the determinator color at x, y, this will be used as the reference color for the // determinator float determinatorReferenceColor[4]; float determinator[4]; float tempColor[4]; float blurColor[4]; float blurDivider; float space = this->m_space; float sigmacolor = this->m_data->sigma_color; int minx = floor(x - space); int maxx = ceil(x + space); int miny = floor(y - space); int maxy = ceil(y + space); float deltaColor; this->m_inputDeterminatorProgram->read(determinatorReferenceColor, x, y, data); zero_v4(blurColor); blurDivider = 0.0f; /* TODO(sergey): This isn't really good bilateral filter, it should be * using gaussian bell for weights. Also sigma_color doesn't seem to be * used correct at all. */ for (int yi = miny; yi < maxy; yi += QualityStepHelper::getStep()) { for (int xi = minx; xi < maxx; xi += QualityStepHelper::getStep()) { // read determinator this->m_inputDeterminatorProgram->read(determinator, xi, yi, data); deltaColor = (fabsf(determinatorReferenceColor[0] - determinator[0]) + fabsf(determinatorReferenceColor[1] - determinator[1]) + fabsf(determinatorReferenceColor[2] - determinator[2])); // do not take the alpha channel into account if (deltaColor < sigmacolor) { // add this to the blur this->m_inputColorProgram->read(tempColor, xi, yi, data); add_v4_v4(blurColor, tempColor); blurDivider += 1.0f; } } } if (blurDivider > 0.0f) { mul_v4_v4fl(output, blurColor, 1.0f / blurDivider); } else { output[0] = 0.0f; output[1] = 0.0f; output[2] = 0.0f; output[3] = 1.0f; } } void BilateralBlurOperation::deinitExecution() { this->m_inputColorProgram = nullptr; this->m_inputDeterminatorProgram = nullptr; } bool BilateralBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) { rcti newInput; int add = ceil(this->m_space) + 1; newInput.xmax = input->xmax + (add); newInput.xmin = input->xmin - (add); newInput.ymax = input->ymax + (add); newInput.ymin = input->ymin - (add); return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output); } void BilateralBlurOperation::get_area_of_interest(const int UNUSED(input_idx), const rcti &output_area, rcti &r_input_area) { const int add = ceil(this->m_space) + 1; r_input_area.xmax = output_area.xmax + (add); r_input_area.xmin = output_area.xmin - (add); r_input_area.ymax = output_area.ymax + (add); r_input_area.ymin = output_area.ymin - (add); } struct PixelCursor { MemoryBuffer *input_determinator; MemoryBuffer *input_color; int step; float sigma_color; const float *determ_reference_color; float temp_color[4]; float *out; int min_x, max_x; int min_y, max_y; }; static void blur_pixel(PixelCursor &p) { float blur_divider = 0.0f; zero_v4(p.out); /* TODO(sergey): This isn't really good bilateral filter, it should be * using gaussian bell for weights. Also sigma_color doesn't seem to be * used correct at all. */ for (int yi = p.min_y; yi < p.max_y; yi += p.step) { for (int xi = p.min_x; xi < p.max_x; xi += p.step) { p.input_determinator->read(p.temp_color, xi, yi); /* Do not take the alpha channel into account. */ const float delta_color = (fabsf(p.determ_reference_color[0] - p.temp_color[0]) + fabsf(p.determ_reference_color[1] - p.temp_color[1]) + fabsf(p.determ_reference_color[2] - p.temp_color[2])); if (delta_color < p.sigma_color) { /* Add this to the blur. */ p.input_color->read(p.temp_color, xi, yi); add_v4_v4(p.out, p.temp_color); blur_divider += 1.0f; } } } if (blur_divider > 0.0f) { mul_v4_fl(p.out, 1.0f / blur_divider); } else { copy_v4_v4(p.out, COM_COLOR_BLACK); } } void BilateralBlurOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { PixelCursor p = {}; p.step = QualityStepHelper::getStep(); p.sigma_color = this->m_data->sigma_color; p.input_color = inputs[0]; p.input_determinator = inputs[1]; const float space = this->m_space; for (int y = area.ymin; y < area.ymax; y++) { p.out = output->get_elem(area.xmin, y); /* This will be used as the reference color for the determinator. */ p.determ_reference_color = p.input_determinator->get_elem(area.xmin, y); p.min_y = floor(y - space); p.max_y = ceil(y + space); for (int x = area.xmin; x < area.xmax; x++) { p.min_x = floor(x - space); p.max_x = ceil(x + space); blur_pixel(p); p.determ_reference_color += p.input_determinator->elem_stride; p.out += output->elem_stride; } } } } // namespace blender::compositor