/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_BilateralBlurOperation.h" #include "BLI_math.h" extern "C" { #include "RE_pipeline.h" } BilateralBlurOperation::BilateralBlurOperation() : NodeOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); this->setComplex(true); this->inputColorProgram = NULL; this->inputDeterminatorProgram = NULL; } void BilateralBlurOperation::initExecution() { this->inputColorProgram = getInputSocketReader(0); this->inputDeterminatorProgram = getInputSocketReader(1); this->space = this->data->sigma_space + this->data->iter; QualityStepHelper::initExecution(COM_QH_INCREASE); } void BilateralBlurOperation::executePixel(float* color, int x, int y, MemoryBuffer *inputBuffers[], void* data) { // read the determinator color at x, y, this will be used as the reference color for the determinator float determinatorReferenceColor[4]; float determinator[4]; float tempColor[4]; float blurColor[4]; float blurDivider; float space = this->space; float sigmacolor = this->data->sigma_color; int minx = floor(x - space); int maxx = ceil(x + space); int miny = floor(y - space); int maxy = ceil(y + space); float deltaColor; this->inputDeterminatorProgram->read(determinatorReferenceColor, x, y, inputBuffers, data); blurColor[0] = 0.0f; blurColor[1] = 0.0f; blurColor[2] = 0.0f; blurColor[3] = 0.0f; blurDivider = 0.0f; for (int yi = miny ; yi < maxy ; yi+=QualityStepHelper::getStep()) { for (int xi = minx ; xi < maxx ; xi+=QualityStepHelper::getStep()) { // read determinator this->inputDeterminatorProgram->read(determinator, xi, yi, inputBuffers, data); deltaColor = fabsf(determinatorReferenceColor[0] - determinator[0])+ fabsf(determinatorReferenceColor[1] - determinator[1])+ fabsf(determinatorReferenceColor[2] - determinator[2]); // do not take the alpha channel into account if (deltaColor< sigmacolor) { // add this to the blur this->inputColorProgram->read(tempColor, xi, yi, inputBuffers, data); blurColor[0]+=tempColor[0]; blurColor[1]+=tempColor[1]; blurColor[2]+=tempColor[2]; blurColor[3]+=tempColor[3]; blurDivider += 1.0f; } } } if (blurDivider > 0.0f) { color[0] = blurColor[0]/blurDivider; color[1] = blurColor[1]/blurDivider; color[2] = blurColor[2]/blurDivider; color[3] = blurColor[3]/blurDivider; } else { color[0] = 0.0f; color[1] = 0.0f; color[2] = 0.0f; color[3] = 1.0f; } } void BilateralBlurOperation::deinitExecution() { this->inputColorProgram = NULL; this->inputDeterminatorProgram = NULL; } bool BilateralBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) { rcti newInput; int add = ceil(this->space)+1; newInput.xmax = input->xmax + (add); newInput.xmin = input->xmin - (add); newInput.ymax = input->ymax + (add); newInput.ymin = input->ymin - (add); return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output); }