/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_BlurBaseOperation.h" #include "BLI_math.h" #include "MEM_guardedalloc.h" #include "RE_pipeline.h" BlurBaseOperation::BlurBaseOperation(DataType data_type) { /* data_type is almost always COM_DT_COLOR except for alpha-blur */ this->addInputSocket(data_type); this->addInputSocket(COM_DT_VALUE); this->addOutputSocket(data_type); this->setComplex(true); this->m_inputProgram = nullptr; memset(&m_data, 0, sizeof(NodeBlurData)); this->m_size = 1.0f; this->m_sizeavailable = false; this->m_extend_bounds = false; } void BlurBaseOperation::initExecution() { this->m_inputProgram = this->getInputSocketReader(0); this->m_inputSize = this->getInputSocketReader(1); this->m_data.image_in_width = this->getWidth(); this->m_data.image_in_height = this->getHeight(); if (this->m_data.relative) { int sizex, sizey; switch (this->m_data.aspect) { case CMP_NODE_BLUR_ASPECT_Y: sizex = sizey = this->m_data.image_in_width; break; case CMP_NODE_BLUR_ASPECT_X: sizex = sizey = this->m_data.image_in_height; break; default: BLI_assert(this->m_data.aspect == CMP_NODE_BLUR_ASPECT_NONE); sizex = this->m_data.image_in_width; sizey = this->m_data.image_in_height; break; } this->m_data.sizex = round_fl_to_int(this->m_data.percentx * 0.01f * sizex); this->m_data.sizey = round_fl_to_int(this->m_data.percenty * 0.01f * sizey); } QualityStepHelper::initExecution(COM_QH_MULTIPLY); } float *BlurBaseOperation::make_gausstab(float rad, int size) { float *gausstab, sum, val; int i, n; n = 2 * size + 1; gausstab = (float *)MEM_mallocN(sizeof(float) * n, __func__); sum = 0.0f; float fac = (rad > 0.0f ? 1.0f / rad : 0.0f); for (i = -size; i <= size; i++) { val = RE_filter_value(this->m_data.filtertype, (float)i * fac); sum += val; gausstab[i + size] = val; } sum = 1.0f / sum; for (i = 0; i < n; i++) { gausstab[i] *= sum; } return gausstab; } #ifdef __SSE2__ __m128 *BlurBaseOperation::convert_gausstab_sse(const float *gausstab, int size) { int n = 2 * size + 1; __m128 *gausstab_sse = (__m128 *)MEM_mallocN_aligned(sizeof(__m128) * n, 16, "gausstab sse"); for (int i = 0; i < n; i++) { gausstab_sse[i] = _mm_set1_ps(gausstab[i]); } return gausstab_sse; } #endif /* normalized distance from the current (inverted so 1.0 is close and 0.0 is far) * 'ease' is applied after, looks nicer */ float *BlurBaseOperation::make_dist_fac_inverse(float rad, int size, int falloff) { float *dist_fac_invert, val; int i, n; n = 2 * size + 1; dist_fac_invert = (float *)MEM_mallocN(sizeof(float) * n, __func__); float fac = (rad > 0.0f ? 1.0f / rad : 0.0f); for (i = -size; i <= size; i++) { val = 1.0f - fabsf((float)i * fac); /* keep in sync with rna_enum_proportional_falloff_curve_only_items */ switch (falloff) { case PROP_SMOOTH: /* ease - gives less hard lines for dilate/erode feather */ val = (3.0f * val * val - 2.0f * val * val * val); break; case PROP_SPHERE: val = sqrtf(2.0f * val - val * val); break; case PROP_ROOT: val = sqrtf(val); break; case PROP_SHARP: val = val * val; break; case PROP_INVSQUARE: val = val * (2.0f - val); break; case PROP_LIN: /* nothing to do */ break; #ifndef NDEBUG case -1: /* uninitialized! */ BLI_assert(0); break; #endif default: /* nothing */ break; } dist_fac_invert[i + size] = val; } return dist_fac_invert; } void BlurBaseOperation::deinitExecution() { this->m_inputProgram = nullptr; this->m_inputSize = nullptr; } void BlurBaseOperation::setData(const NodeBlurData *data) { memcpy(&m_data, data, sizeof(NodeBlurData)); } void BlurBaseOperation::updateSize() { if (!this->m_sizeavailable) { float result[4]; this->getInputSocketReader(1)->readSampled(result, 0, 0, COM_PS_NEAREST); this->m_size = result[0]; this->m_sizeavailable = true; } } void BlurBaseOperation::determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) { NodeOperation::determineResolution(resolution, preferredResolution); if (this->m_extend_bounds) { resolution[0] += 2 * this->m_size * m_data.sizex; resolution[1] += 2 * this->m_size * m_data.sizey; } }