/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #include "COM_CalculateMeanOperation.h" #include "COM_ExecutionSystem.h" #include "IMB_colormanagement.h" namespace blender::compositor { CalculateMeanOperation::CalculateMeanOperation() { this->add_input_socket(DataType::Color, ResizeMode::Align); this->add_output_socket(DataType::Value); image_reader_ = nullptr; iscalculated_ = false; setting_ = 1; flags_.complex = true; } void CalculateMeanOperation::init_execution() { image_reader_ = this->get_input_socket_reader(0); iscalculated_ = false; NodeOperation::init_mutex(); } void CalculateMeanOperation::execute_pixel(float output[4], int /*x*/, int /*y*/, void * /*data*/) { output[0] = result_; } void CalculateMeanOperation::deinit_execution() { image_reader_ = nullptr; NodeOperation::deinit_mutex(); } bool CalculateMeanOperation::determine_depending_area_of_interest( rcti * /*input*/, ReadBufferOperation *read_operation, rcti *output) { rcti image_input; if (iscalculated_) { return false; } NodeOperation *operation = get_input_operation(0); image_input.xmax = operation->get_width(); image_input.xmin = 0; image_input.ymax = operation->get_height(); image_input.ymin = 0; if (operation->determine_depending_area_of_interest(&image_input, read_operation, output)) { return true; } return false; } void *CalculateMeanOperation::initialize_tile_data(rcti *rect) { lock_mutex(); if (!iscalculated_) { MemoryBuffer *tile = (MemoryBuffer *)image_reader_->initialize_tile_data(rect); calculate_mean(tile); iscalculated_ = true; } unlock_mutex(); return nullptr; } void CalculateMeanOperation::calculate_mean(MemoryBuffer *tile) { result_ = 0.0f; float *buffer = tile->get_buffer(); int size = tile->get_width() * tile->get_height(); int pixels = 0; float sum = 0.0f; for (int i = 0, offset = 0; i < size; i++, offset += 4) { if (buffer[offset + 3] > 0) { pixels++; switch (setting_) { case 1: { sum += IMB_colormanagement_get_luminance(&buffer[offset]); break; } case 2: { sum += buffer[offset]; break; } case 3: { sum += buffer[offset + 1]; break; } case 4: { sum += buffer[offset + 2]; break; } case 5: { float yuv[3]; rgb_to_yuv(buffer[offset], buffer[offset + 1], buffer[offset + 2], &yuv[0], &yuv[1], &yuv[2], BLI_YUV_ITU_BT709); sum += yuv[0]; break; } } } } result_ = sum / pixels; } void CalculateMeanOperation::set_setting(int setting) { setting_ = setting; switch (setting) { case 1: { setting_func_ = IMB_colormanagement_get_luminance; break; } case 2: { setting_func_ = [](const float *elem) { return elem[0]; }; break; } case 3: { setting_func_ = [](const float *elem) { return elem[1]; }; break; } case 4: { setting_func_ = [](const float *elem) { return elem[2]; }; break; } case 5: { setting_func_ = [](const float *elem) { float yuv[3]; rgb_to_yuv(elem[0], elem[1], elem[2], &yuv[0], &yuv[1], &yuv[2], BLI_YUV_ITU_BT709); return yuv[0]; }; break; } } } void CalculateMeanOperation::get_area_of_interest(int input_idx, const rcti & /*output_area*/, rcti &r_input_area) { BLI_assert(input_idx == 0); r_input_area = get_input_operation(input_idx)->get_canvas(); } void CalculateMeanOperation::update_memory_buffer_started(MemoryBuffer * /*output*/, const rcti & /*area*/, Span inputs) { if (!iscalculated_) { MemoryBuffer *input = inputs[0]; result_ = calc_mean(input); iscalculated_ = true; } } void CalculateMeanOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span /*inputs*/) { output->fill(area, &result_); } float CalculateMeanOperation::calc_mean(const MemoryBuffer *input) { PixelsSum total = {0}; exec_system_->execute_work( input->get_rect(), [=](const rcti &split) { return calc_area_sum(input, split); }, total, [](PixelsSum &join, const PixelsSum &chunk) { join.sum += chunk.sum; join.num_pixels += chunk.num_pixels; }); return total.num_pixels == 0 ? 0.0f : total.sum / total.num_pixels; } using PixelsSum = CalculateMeanOperation::PixelsSum; PixelsSum CalculateMeanOperation::calc_area_sum(const MemoryBuffer *input, const rcti &area) { PixelsSum result = {0}; for (const float *elem : input->get_buffer_area(area)) { if (elem[3] <= 0.0f) { continue; } result.sum += setting_func_(elem); result.num_pixels++; } return result; } } // namespace blender::compositor