/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_CalculateMeanOperation.h" #include "COM_NodeOperation.h" #include "DNA_node_types.h" namespace blender::compositor { /** * \brief base class of CalculateStandardDeviation, * implementing the simple CalculateStandardDeviation. * \ingroup operation */ class CalculateStandardDeviationOperation : public CalculateMeanOperation { protected: float standard_deviation_; public: /** * The inner loop of this operation. */ void execute_pixel(float output[4], int x, int y, void *data) override; void *initialize_tile_data(rcti *rect) override; void update_memory_buffer_started(MemoryBuffer *output, const rcti &area, Span inputs) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; private: PixelsSum calc_area_sum(const MemoryBuffer *input, const rcti &area, float mean); }; } // namespace blender::compositor