/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { /** * this program converts an input color to an output value. * it assumes we are in sRGB color space. */ class ChangeHSVOperation : public MultiThreadedOperation { private: SocketReader *input_operation_; SocketReader *hue_operation_; SocketReader *saturation_operation_; SocketReader *value_operation_; public: /** * Default constructor */ ChangeHSVOperation(); void init_execution() override; void deinit_execution() override; /** * The inner loop of this operation. */ void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor