/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once #include "COM_MultiThreadedRowOperation.h" namespace blender::compositor { /** * this program converts an input color to an output value. * it assumes we are in sRGB color space. */ class ColorBalanceLGGOperation : public MultiThreadedRowOperation { protected: /** * Prefetched reference to the inputProgram */ SocketReader *m_inputValueOperation; SocketReader *m_inputColorOperation; float m_gain[3]; float m_lift[3]; float m_gamma_inv[3]; public: /** * Default constructor */ ColorBalanceLGGOperation(); /** * The inner loop of this operation. */ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; /** * Initialize the execution */ void initExecution() override; /** * Deinitialize the execution */ void deinitExecution() override; void setGain(const float gain[3]) { copy_v3_v3(m_gain, gain); } void setLift(const float lift[3]) { copy_v3_v3(m_lift, lift); } void setGammaInv(const float gamma_inv[3]) { copy_v3_v3(m_gamma_inv, gamma_inv); } void update_memory_buffer_row(PixelCursor &p) override; }; } // namespace blender::compositor