/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2021 Blender Foundation. */ #include "COM_ConstantOperation.h" namespace blender::compositor { ConstantOperation::ConstantOperation() { needs_canvas_to_get_constant_ = false; flags_.is_constant_operation = true; flags_.is_fullframe_operation = true; } bool ConstantOperation::can_get_constant_elem() const { return !needs_canvas_to_get_constant_ || flags_.is_canvas_set; } void ConstantOperation::update_memory_buffer(MemoryBuffer *output, const rcti &area, Span /*inputs*/) { BLI_assert(output->is_a_single_elem()); const float *constant = get_constant_elem(); float *out = output->get_elem(area.xmin, area.ymin); memcpy(out, constant, output->get_elem_bytes_len()); } } // namespace blender::compositor