/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #include "COM_ConvertColorProfileOperation.h" #include "IMB_imbuf.h" namespace blender::compositor { ConvertColorProfileOperation::ConvertColorProfileOperation() { this->add_input_socket(DataType::Color); this->add_output_socket(DataType::Color); input_operation_ = nullptr; predivided_ = false; } void ConvertColorProfileOperation::init_execution() { input_operation_ = this->get_input_socket_reader(0); } void ConvertColorProfileOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) { float color[4]; input_operation_->read_sampled(color, x, y, sampler); IMB_buffer_float_from_float( output, color, 4, to_profile_, from_profile_, predivided_, 1, 1, 0, 0); } void ConvertColorProfileOperation::deinit_execution() { input_operation_ = nullptr; } } // namespace blender::compositor