/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { class ConvertBaseOperation : public MultiThreadedOperation { protected: SocketReader *inputOperation_; public: ConvertBaseOperation(); void initExecution() override; void deinitExecution() override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) final; protected: virtual void hash_output_params() override; virtual void update_memory_buffer_partial(BuffersIterator &it) = 0; }; class ConvertValueToColorOperation : public ConvertBaseOperation { public: ConvertValueToColorOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertColorToValueOperation : public ConvertBaseOperation { public: ConvertColorToValueOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertColorToBWOperation : public ConvertBaseOperation { public: ConvertColorToBWOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertColorToVectorOperation : public ConvertBaseOperation { public: ConvertColorToVectorOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertValueToVectorOperation : public ConvertBaseOperation { public: ConvertValueToVectorOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertVectorToColorOperation : public ConvertBaseOperation { public: ConvertVectorToColorOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertVectorToValueOperation : public ConvertBaseOperation { public: ConvertVectorToValueOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertRGBToYCCOperation : public ConvertBaseOperation { private: /** YCbCr mode (Jpeg, ITU601, ITU709) */ int mode_; public: ConvertRGBToYCCOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; /** Set the YCC mode */ void setMode(int mode); protected: void hash_output_params() override; void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertYCCToRGBOperation : public ConvertBaseOperation { private: /** YCbCr mode (Jpeg, ITU601, ITU709) */ int mode_; public: ConvertYCCToRGBOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; /** Set the YCC mode */ void setMode(int mode); protected: void hash_output_params() override; void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertRGBToYUVOperation : public ConvertBaseOperation { public: ConvertRGBToYUVOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertYUVToRGBOperation : public ConvertBaseOperation { public: ConvertYUVToRGBOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertRGBToHSVOperation : public ConvertBaseOperation { public: ConvertRGBToHSVOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertHSVToRGBOperation : public ConvertBaseOperation { public: ConvertHSVToRGBOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertPremulToStraightOperation : public ConvertBaseOperation { public: ConvertPremulToStraightOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class ConvertStraightToPremulOperation : public ConvertBaseOperation { public: ConvertStraightToPremulOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_partial(BuffersIterator &it) override; }; class SeparateChannelOperation : public MultiThreadedOperation { private: SocketReader *inputOperation_; int channel_; public: SeparateChannelOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; void initExecution() override; void deinitExecution() override; void setChannel(int channel) { channel_ = channel; } void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; class CombineChannelsOperation : public MultiThreadedOperation { private: SocketReader *inputChannel1Operation_; SocketReader *inputChannel2Operation_; SocketReader *inputChannel3Operation_; SocketReader *inputChannel4Operation_; public: CombineChannelsOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; void initExecution() override; void deinitExecution() override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor