/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_ConvolutionFilterOperation.h" namespace blender::compositor { class ConvolutionEdgeFilterOperation : public ConvolutionFilterOperation { public: void execute_pixel(float output[4], int x, int y, void *data) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor