/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once #include "COM_NodeOperation.h" namespace blender::compositor { class ConvolutionFilterOperation : public NodeOperation { private: int m_filterWidth; int m_filterHeight; protected: SocketReader *m_inputOperation; SocketReader *m_inputValueOperation; float m_filter[9]; public: ConvolutionFilterOperation(); void set3x3Filter( float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override; void executePixel(float output[4], int x, int y, void *data) override; void initExecution() override; void deinitExecution() override; }; } // namespace blender::compositor