/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2019, Blender Foundation. */ #include "COM_DenoiseOperation.h" #include "BLI_math.h" #include "BLI_system.h" #ifdef WITH_OPENIMAGEDENOISE # include "BLI_threads.h" # include static pthread_mutex_t oidn_lock = BLI_MUTEX_INITIALIZER; #endif #include DenoiseOperation::DenoiseOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VECTOR); this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); this->m_settings = NULL; } void DenoiseOperation::initExecution() { SingleThreadedOperation::initExecution(); this->m_inputProgramColor = getInputSocketReader(0); this->m_inputProgramNormal = getInputSocketReader(1); this->m_inputProgramAlbedo = getInputSocketReader(2); } void DenoiseOperation::deinitExecution() { this->m_inputProgramColor = NULL; this->m_inputProgramNormal = NULL; this->m_inputProgramAlbedo = NULL; SingleThreadedOperation::deinitExecution(); } MemoryBuffer *DenoiseOperation::createMemoryBuffer(rcti *rect2) { MemoryBuffer *tileColor = (MemoryBuffer *)this->m_inputProgramColor->initializeTileData(rect2); MemoryBuffer *tileNormal = (MemoryBuffer *)this->m_inputProgramNormal->initializeTileData(rect2); MemoryBuffer *tileAlbedo = (MemoryBuffer *)this->m_inputProgramAlbedo->initializeTileData(rect2); rcti rect; rect.xmin = 0; rect.ymin = 0; rect.xmax = getWidth(); rect.ymax = getHeight(); MemoryBuffer *result = new MemoryBuffer(COM_DT_COLOR, &rect); float *data = result->getBuffer(); this->generateDenoise(data, tileColor, tileNormal, tileAlbedo, this->m_settings); return result; } bool DenoiseOperation::determineDependingAreaOfInterest(rcti * /*input*/, ReadBufferOperation *readOperation, rcti *output) { if (isCached()) { return false; } rcti newInput; newInput.xmax = this->getWidth(); newInput.xmin = 0; newInput.ymax = this->getHeight(); newInput.ymin = 0; return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output); } void DenoiseOperation::generateDenoise(float *data, MemoryBuffer *inputTileColor, MemoryBuffer *inputTileNormal, MemoryBuffer *inputTileAlbedo, NodeDenoise *settings) { float *inputBufferColor = inputTileColor->getBuffer(); BLI_assert(inputBufferColor); if (!inputBufferColor) { return; } #ifdef WITH_OPENIMAGEDENOISE if (BLI_cpu_support_sse41()) { oidn::DeviceRef device = oidn::newDevice(); device.commit(); oidn::FilterRef filter = device.newFilter("RT"); filter.setImage("color", inputBufferColor, oidn::Format::Float3, inputTileColor->getWidth(), inputTileColor->getHeight(), 0, sizeof(float[4])); if (inputTileNormal && inputTileNormal->getBuffer()) { filter.setImage("normal", inputTileNormal->getBuffer(), oidn::Format::Float3, inputTileNormal->getWidth(), inputTileNormal->getHeight(), 0, sizeof(float[3])); } if (inputTileAlbedo && inputTileAlbedo->getBuffer()) { filter.setImage("albedo", inputTileAlbedo->getBuffer(), oidn::Format::Float3, inputTileAlbedo->getWidth(), inputTileAlbedo->getHeight(), 0, sizeof(float[4])); } filter.setImage("output", data, oidn::Format::Float3, inputTileColor->getWidth(), inputTileColor->getHeight(), 0, sizeof(float[4])); BLI_assert(settings); if (settings) { filter.set("hdr", settings->hdr); filter.set("srgb", false); } filter.commit(); /* Since it's memory intensive, it's better to run only one instance of OIDN at a time. * OpenImageDenoise is multithreaded internally and should use all available cores nonetheless. */ BLI_mutex_lock(&oidn_lock); filter.execute(); BLI_mutex_unlock(&oidn_lock); /* copy the alpha channel, OpenImageDenoise currently only supports RGB */ size_t numPixels = inputTileColor->getWidth() * inputTileColor->getHeight(); for (size_t i = 0; i < numPixels; i++) { data[i * 4 + 3] = inputBufferColor[i * 4 + 3]; } return; } #endif /* If built without OIDN or running on an unsupported CPU, just pass through. */ UNUSED_VARS(inputTileAlbedo, inputTileNormal, settings); ::memcpy(data, inputBufferColor, sizeof(float[4]) * inputTileColor->getWidth() * inputTileColor->getHeight()); }