/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2012 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { class DisplaceSimpleOperation : public MultiThreadedOperation { private: /** * Cached reference to the input_program */ SocketReader *input_color_program_; SocketReader *input_vector_program_; SocketReader *input_scale_xprogram_; SocketReader *input_scale_yprogram_; float width_x4_; float height_x4_; public: DisplaceSimpleOperation(); /** * we need a full buffer for the image */ bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override; /** * The inner loop of this operation. */ void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; /** * Initialize the execution */ void init_execution() override; /** * Deinitialize the execution */ void deinit_execution() override; void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor