/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { class DotproductOperation : public MultiThreadedOperation { private: SocketReader *input1Operation_; SocketReader *input2Operation_; public: DotproductOperation(); void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void init_execution() override; void deinit_execution() override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor