/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef _COM_DoubleEdgeMaskOperation_h #define _COM_DoubleEdgeMaskOperation_h #include "COM_NodeOperation.h" class DoubleEdgeMaskOperation : public NodeOperation { private: /** * Cached reference to the inputProgram */ SocketReader *m_inputOuterMask; SocketReader *m_inputInnerMask; bool m_adjecentOnly; bool m_keepInside; float *m_cachedInstance; public: DoubleEdgeMaskOperation(); void doDoubleEdgeMask(float *inner, float *outer, float *res); /** * the inner loop of this program */ void executePixel(float output[4], int x, int y, void *data); /** * Initialize the execution */ void initExecution(); /** * Deinitialize the execution */ void deinitExecution(); void *initializeTileData(rcti *rect); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); void setAdjecentOnly(bool adjecentOnly) { this->m_adjecentOnly = adjecentOnly; } void setKeepInside(bool keepInside) { this->m_keepInside = keepInside; } }; #endif