/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { class EllipseMaskOperation : public MultiThreadedOperation { private: using MaskFunc = std::function; /** * Cached reference to the input_program */ SocketReader *input_mask_; SocketReader *input_value_; float sine_; float cosine_; float aspect_ratio_; int mask_type_; NodeEllipseMask *data_; public: EllipseMaskOperation(); /** * The inner loop of this operation. */ void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; /** * Initialize the execution */ void init_execution() override; /** * Deinitialize the execution */ void deinit_execution() override; void set_data(NodeEllipseMask *data) { data_ = data; } void set_mask_type(int mask_type) { mask_type_ = mask_type; } void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; private: void apply_mask(MemoryBuffer *output, const rcti &area, Span inputs, MaskFunc mask_func); }; } // namespace blender::compositor