/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_BlurBaseOperation.h" #include "DNA_node_types.h" namespace blender::compositor { class FastGaussianBlurOperation : public BlurBaseOperation { private: float sx_; float sy_; MemoryBuffer *iirgaus_; public: FastGaussianBlurOperation(); bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override; void execute_pixel(float output[4], int x, int y, void *data) override; static void IIR_gauss(MemoryBuffer *src, float sigma, unsigned int channel, unsigned int xy); void *initialize_tile_data(rcti *rect) override; void init_data() override; void deinit_execution() override; void init_execution() override; void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override; void update_memory_buffer_started(MemoryBuffer *output, const rcti &area, Span inputs) override; void update_memory_buffer_partial(MemoryBuffer * /*output*/, const rcti & /*area*/, Span /*inputs*/) override { } }; enum { FAST_GAUSS_OVERLAY_MIN = -1, FAST_GAUSS_OVERLAY_NONE = 0, FAST_GAUSS_OVERLAY_MAX = 1, }; class FastGaussianBlurValueOperation : public MultiThreadedOperation { private: float sigma_; MemoryBuffer *iirgaus_; SocketReader *inputprogram_; /** * -1: re-mix with darker * 0: do nothing * 1 re-mix with lighter */ int overlay_; public: FastGaussianBlurValueOperation(); bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override; void execute_pixel(float output[4], int x, int y, void *data) override; void *initialize_tile_data(rcti *rect) override; void deinit_execution() override; void init_execution() override; void set_sigma(float sigma) { sigma_ = sigma; } /* used for DOF blurring ZBuffer */ void set_overlay(int overlay) { overlay_ = overlay; } void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override; void update_memory_buffer_started(MemoryBuffer *output, const rcti &area, Span inputs) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor