/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_GammaCorrectOperation.h" #include "BLI_math.h" namespace blender::compositor { GammaCorrectOperation::GammaCorrectOperation() { this->addInputSocket(DataType::Color); this->addOutputSocket(DataType::Color); this->m_inputProgram = nullptr; flags.can_be_constant = true; } void GammaCorrectOperation::initExecution() { this->m_inputProgram = this->getInputSocketReader(0); } void GammaCorrectOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float inputColor[4]; this->m_inputProgram->readSampled(inputColor, x, y, sampler); if (inputColor[3] > 0.0f) { inputColor[0] /= inputColor[3]; inputColor[1] /= inputColor[3]; inputColor[2] /= inputColor[3]; } /* check for negative to avoid nan's */ output[0] = inputColor[0] > 0.0f ? inputColor[0] * inputColor[0] : 0.0f; output[1] = inputColor[1] > 0.0f ? inputColor[1] * inputColor[1] : 0.0f; output[2] = inputColor[2] > 0.0f ? inputColor[2] * inputColor[2] : 0.0f; output[3] = inputColor[3]; if (inputColor[3] > 0.0f) { output[0] *= inputColor[3]; output[1] *= inputColor[3]; output[2] *= inputColor[3]; } } void GammaCorrectOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { const MemoryBuffer *input = inputs[0]; for (BuffersIterator it = output->iterate_with({}, area); !it.is_end(); ++it) { float color[4]; input->read_elem(it.x, it.y, color); if (color[3] > 0.0f) { color[0] /= color[3]; color[1] /= color[3]; color[2] /= color[3]; } /* Check for negative to avoid nan's. */ it.out[0] = color[0] > 0.0f ? color[0] * color[0] : 0.0f; it.out[1] = color[1] > 0.0f ? color[1] * color[1] : 0.0f; it.out[2] = color[2] > 0.0f ? color[2] * color[2] : 0.0f; it.out[3] = color[3]; if (color[3] > 0.0f) { it.out[0] *= color[3]; it.out[1] *= color[3]; it.out[2] *= color[3]; } } } void GammaCorrectOperation::deinitExecution() { this->m_inputProgram = nullptr; } GammaUncorrectOperation::GammaUncorrectOperation() { this->addInputSocket(DataType::Color); this->addOutputSocket(DataType::Color); this->m_inputProgram = nullptr; flags.can_be_constant = true; } void GammaUncorrectOperation::initExecution() { this->m_inputProgram = this->getInputSocketReader(0); } void GammaUncorrectOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float inputColor[4]; this->m_inputProgram->readSampled(inputColor, x, y, sampler); if (inputColor[3] > 0.0f) { inputColor[0] /= inputColor[3]; inputColor[1] /= inputColor[3]; inputColor[2] /= inputColor[3]; } output[0] = inputColor[0] > 0.0f ? sqrtf(inputColor[0]) : 0.0f; output[1] = inputColor[1] > 0.0f ? sqrtf(inputColor[1]) : 0.0f; output[2] = inputColor[2] > 0.0f ? sqrtf(inputColor[2]) : 0.0f; output[3] = inputColor[3]; if (inputColor[3] > 0.0f) { output[0] *= inputColor[3]; output[1] *= inputColor[3]; output[2] *= inputColor[3]; } } void GammaUncorrectOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) { const MemoryBuffer *input = inputs[0]; for (BuffersIterator it = output->iterate_with({}, area); !it.is_end(); ++it) { float color[4]; input->read_elem(it.x, it.y, color); if (color[3] > 0.0f) { color[0] /= color[3]; color[1] /= color[3]; color[2] /= color[3]; } it.out[0] = color[0] > 0.0f ? sqrtf(color[0]) : 0.0f; it.out[1] = color[1] > 0.0f ? sqrtf(color[1]) : 0.0f; it.out[2] = color[2] > 0.0f ? sqrtf(color[2]) : 0.0f; it.out[3] = color[3]; if (color[3] > 0.0f) { it.out[0] *= color[3]; it.out[1] *= color[3]; it.out[2] *= color[3]; } } } void GammaUncorrectOperation::deinitExecution() { this->m_inputProgram = nullptr; } } // namespace blender::compositor