/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2011, Blender Foundation. */ #include "COM_GammaOperation.h" #include "BLI_math.h" namespace blender::compositor { GammaOperation::GammaOperation() { this->addInputSocket(DataType::Color); this->addInputSocket(DataType::Value); this->addOutputSocket(DataType::Color); this->m_inputProgram = nullptr; this->m_inputGammaProgram = nullptr; } void GammaOperation::initExecution() { this->m_inputProgram = this->getInputSocketReader(0); this->m_inputGammaProgram = this->getInputSocketReader(1); } void GammaOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float inputValue[4]; float inputGamma[4]; this->m_inputProgram->readSampled(inputValue, x, y, sampler); this->m_inputGammaProgram->readSampled(inputGamma, x, y, sampler); const float gamma = inputGamma[0]; /* check for negative to avoid nan's */ output[0] = inputValue[0] > 0.0f ? powf(inputValue[0], gamma) : inputValue[0]; output[1] = inputValue[1] > 0.0f ? powf(inputValue[1], gamma) : inputValue[1]; output[2] = inputValue[2] > 0.0f ? powf(inputValue[2], gamma) : inputValue[2]; output[3] = inputValue[3]; } void GammaOperation::deinitExecution() { this->m_inputProgram = nullptr; this->m_inputGammaProgram = nullptr; } } // namespace blender::compositor