/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #ifndef _COM_BokehGaussianBokehBlurOperation_h #define _COM_GaussianBokehBlurOperation_h #include "COM_NodeOperation.h" #include "COM_BlurBaseOperation.h" #include "COM_QualityStepHelper.h" class GaussianBokehBlurOperation : public BlurBaseOperation { private: float *m_gausstab; int m_radx, m_rady; void updateGauss(MemoryBuffer **memoryBuffers); public: GaussianBokehBlurOperation(); void initExecution(); void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers); /** * the inner loop of this program */ void executePixel(float *color, int x, int y, MemoryBuffer * inputBuffers[], void *data); /** * Deinitialize the execution */ void deinitExecution(); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); }; class GaussianBokehBlurReferenceOperation : public NodeOperation, public QualityStepHelper { private: SocketReader * m_inputImage; SocketReader * m_inputSize; float *m_gausstab; NodeBlurData *m_data; void updateGauss(); static const int radxf = 256.0f; static const int radyf = 256.0f; static const int radx = 256; static const int rady = 256; public: GaussianBokehBlurReferenceOperation(); void initExecution(); void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers); /** * the inner loop of this program */ void executePixel(float *color, int x, int y, MemoryBuffer * inputBuffers[], void *data); /** * Deinitialize the execution */ void deinitExecution(); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); void setData(NodeBlurData *data) { this->m_data = data; } }; #endif