/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_GlareStreaksOperation.h" #include "BLI_math.h" void GlareStreaksOperation::generateGlare(float *data, MemoryBuffer *inputTile, NodeGlare *settings) { int x, y, n; unsigned int nump=0; float c1[4], c2[4], c3[4], c4[4]; float a, ang = DEG2RADF(360.0f)/(float)settings->angle; int size = inputTile->getWidth()*inputTile->getHeight(); int size4 = size*4; MemoryBuffer* tsrc = inputTile->duplicate(); MemoryBuffer* tdst = new MemoryBuffer(NULL, inputTile->getRect()); tdst->clear(); memset(data, 0, size4*sizeof(float)); for (a=0.f; aangle_ofs; const float vx = cos((double)an), vy = sin((double)an); for (n=0; niter; ++n) { const float p4 = pow(4.0, (double)n); const float vxp = vx*p4, vyp = vy*p4; const float wt = pow((double)settings->fade, (double)p4); const float cmo = 1.f - (float)pow((double)settings->colmod, (double)n+1); // colormodulation amount relative to current pass float* tdstcol = tdst->getBuffer(); for (y=0; ygetHeight(); ++y) { for (x=0; xgetWidth(); ++x, tdstcol+=4) { // first pass no offset, always same for every pass, exact copy, // otherwise results in uneven brightness, only need once if (n==0) tsrc->read(c1, x, y); else c1[0]=c1[1]=c1[2]=0; tsrc->readCubic(c2, x + vxp, y + vyp); tsrc->readCubic(c3, x + vxp*2.f, y + vyp*2.f); tsrc->readCubic(c4, x + vxp*3.f, y + vyp*3.f); // modulate color to look vaguely similar to a color spectrum c2[1] *= cmo; c2[2] *= cmo; c3[0] *= cmo; c3[1] *= cmo; c4[0] *= cmo; c4[2] *= cmo; tdstcol[0] = 0.5f*(tdstcol[0] + c1[0] + wt*(c2[0] + wt*(c3[0] + wt*c4[0]))); tdstcol[1] = 0.5f*(tdstcol[1] + c1[1] + wt*(c2[1] + wt*(c3[1] + wt*c4[1]))); tdstcol[2] = 0.5f*(tdstcol[2] + c1[2] + wt*(c2[2] + wt*(c3[2] + wt*c4[2]))); tdstcol[3] = 1.0f; } } memcpy(tsrc->getBuffer(), tdst->getBuffer(), sizeof(float)*size4); } // addImage(sbuf, tsrc, 1.f/(float)(6 - ndg->iter)); // add result to data @todo float* sourcebuffer = tsrc->getBuffer(); float factor = 1.f/(float)(6 - settings->iter); for (int i = 0 ; i < size4; i ++) { data[i] += sourcebuffer[i] * factor; } for (int i = 0 ; i < size; i ++) { data[i*4+3] = 1.0f; } tdst->clear(); memcpy(tsrc->getBuffer(), inputTile->getBuffer(), sizeof(float)*size4); nump++; } delete tsrc; delete tdst; }