/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_HueSaturationValueCorrectOperation.h" #include "BLI_math.h" #ifdef __cplusplus extern "C" { #endif #include "BKE_colortools.h" #ifdef __cplusplus } #endif HueSaturationValueCorrectOperation::HueSaturationValueCorrectOperation() : CurveBaseOperation() { this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); this->m_inputProgram = NULL; } void HueSaturationValueCorrectOperation::initExecution() { CurveBaseOperation::initExecution(); this->m_inputProgram = this->getInputSocketReader(0); } void HueSaturationValueCorrectOperation::executePixel(float *output, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { float hsv[4], f; this->m_inputProgram->read(hsv, x, y, sampler, inputBuffers); /* adjust hue, scaling returned default 0.5 up to 1 */ f = curvemapping_evaluateF(this->m_curveMapping, 0, hsv[0]); hsv[0] += f - 0.5f; /* adjust saturation, scaling returned default 0.5 up to 1 */ f = curvemapping_evaluateF(this->m_curveMapping, 1, hsv[0]); hsv[1] *= (f * 2.f); /* adjust value, scaling returned default 0.5 up to 1 */ f = curvemapping_evaluateF(this->m_curveMapping, 2, hsv[0]); hsv[2] *= (f * 2.f); hsv[0] = hsv[0] - floorf(hsv[0]); /* mod 1.0 */ CLAMP(hsv[1], 0.0f, 1.0f); output[0] = hsv[0]; output[1] = hsv[1]; output[2] = hsv[2]; output[3] = hsv[3]; } void HueSaturationValueCorrectOperation::deinitExecution() { this->m_inputProgram = NULL; }