/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_ImageOperation.h" #include "BLI_listbase.h" #include "DNA_scene_types.h" #include "DNA_image_types.h" #include "BKE_image.h" #include "BLI_math.h" extern "C" { #include "RE_pipeline.h" #include "RE_shader_ext.h" #include "RE_render_ext.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" } BaseImageOperation::BaseImageOperation(): NodeOperation() { this->image = NULL; this->buffer = NULL; this->imageBuffer = NULL; this->imageUser = NULL; this->imagewidth = 0; this->imageheight = 0; this->framenumber = 0; this->depthBuffer = NULL; this->numberOfChannels = 0; } ImageOperation::ImageOperation(): BaseImageOperation() { this->addOutputSocket(COM_DT_COLOR); } ImageAlphaOperation::ImageAlphaOperation(): BaseImageOperation() { this->addOutputSocket(COM_DT_VALUE); } ImageDepthOperation::ImageDepthOperation(): BaseImageOperation() { this->addOutputSocket(COM_DT_VALUE); } ImBuf* BaseImageOperation::getImBuf() { ImBuf *ibuf; ibuf= BKE_image_get_ibuf(this->image, this->imageUser); if (ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) { return NULL; } if (ibuf->rect_float == NULL) { IMB_float_from_rect(ibuf); } return ibuf; } void BaseImageOperation::initExecution() { ImBuf *stackbuf= getImBuf(); this->buffer = stackbuf; if (stackbuf) { this->imageBuffer = stackbuf->rect_float; this->depthBuffer = stackbuf->zbuf_float; this->imagewidth = stackbuf->x; this->imageheight = stackbuf->y; this->numberOfChannels = stackbuf->channels; } } void BaseImageOperation::deinitExecution() { this->imageBuffer= NULL; } void BaseImageOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) { ImBuf *stackbuf= getImBuf(); if (stackbuf) { resolution[0] = stackbuf->x; resolution[1] = stackbuf->y; } } void ImageOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) { color[0] = 0.0f; color[1] = 0.0f; color[2] = 0.0f; color[3] = 0.0f; } else { switch (sampler) { case COM_PS_NEAREST: neareast_interpolation_color(this->buffer, NULL, color, x, y); break; case COM_PS_BILINEAR: bilinear_interpolation_color(this->buffer, NULL, color, x, y); break; case COM_PS_BICUBIC: bicubic_interpolation_color(this->buffer, NULL, color, x, y); break; } } } void ImageAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { float tempcolor[4]; if (this->imageBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) { color[0] = 0.0f; } else { tempcolor[3] = 1.0f; switch (sampler) { case COM_PS_NEAREST: neareast_interpolation_color(this->buffer, NULL, tempcolor, x, y); break; case COM_PS_BILINEAR: bilinear_interpolation_color(this->buffer, NULL, tempcolor, x, y); break; case COM_PS_BICUBIC: bicubic_interpolation_color(this->buffer, NULL, tempcolor, x, y); break; } color[0] = tempcolor[3]; } } void ImageDepthOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { if (this->depthBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) { color[0] = 0.0f; } else { int offset = y * width + x; color[0] = this->depthBuffer[offset]; } }