/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "BKE_image.h" #include "BLI_listbase.h" #include "BLI_utildefines.h" #include "COM_MultiThreadedOperation.h" #include "MEM_guardedalloc.h" #include "RE_pipeline.h" #include "RE_texture.h" namespace blender::compositor { /** * \brief Base class for all image operations */ class BaseImageOperation : public MultiThreadedOperation { protected: ImBuf *buffer_; Image *image_; ImageUser *image_user_; /* TODO: Remove raw buffers when removing Tiled implementation. */ float *image_float_buffer_; unsigned int *image_byte_buffer_; float *image_depth_buffer_; MemoryBuffer *depth_buffer_; int imageheight_; int imagewidth_; int framenumber_; int number_of_channels_; const RenderData *rd_; const char *view_name_; BaseImageOperation(); /** * Determine the output resolution. The resolution is retrieved from the Renderer */ void determine_canvas(const rcti &preferred_area, rcti &r_area) override; virtual ImBuf *get_im_buf(); public: void init_execution() override; void deinit_execution() override; void set_image(Image *image) { image_ = image; } void set_image_user(ImageUser *imageuser) { image_user_ = imageuser; } void set_render_data(const RenderData *rd) { rd_ = rd; } void set_view_name(const char *view_name) { view_name_ = view_name; } void set_framenumber(int framenumber) { framenumber_ = framenumber; } }; class ImageOperation : public BaseImageOperation { public: /** * Constructor */ ImageOperation(); void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; class ImageAlphaOperation : public BaseImageOperation { public: /** * Constructor */ ImageAlphaOperation(); void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; class ImageDepthOperation : public BaseImageOperation { public: /** * Constructor */ ImageDepthOperation(); void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor