/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor: * Jeroen Bakker * Monique Dewanchand */ #include "COM_InvertOperation.h" InvertOperation::InvertOperation() : NodeOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_COLOR); this->addOutputSocket(COM_DT_COLOR); this->m_inputValueProgram = NULL; this->m_inputColorProgram = NULL; this->m_color = true; this->m_alpha = false; setResolutionInputSocketIndex(1); } void InvertOperation::initExecution() { this->m_inputValueProgram = this->getInputSocketReader(0); this->m_inputColorProgram = this->getInputSocketReader(1); } void InvertOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float inputValue[4]; float inputColor[4]; this->m_inputValueProgram->readSampled(inputValue, x, y, sampler); this->m_inputColorProgram->readSampled(inputColor, x, y, sampler); const float value = inputValue[0]; const float invertedValue = 1.0f - value; if (this->m_color) { output[0] = (1.0f - inputColor[0]) * value + inputColor[0] * invertedValue; output[1] = (1.0f - inputColor[1]) * value + inputColor[1] * invertedValue; output[2] = (1.0f - inputColor[2]) * value + inputColor[2] * invertedValue; } else { copy_v3_v3(output, inputColor); } if (this->m_alpha) output[3] = (1.0f - inputColor[3]) * value + inputColor[3] * invertedValue; else output[3] = inputColor[3]; } void InvertOperation::deinitExecution() { this->m_inputValueProgram = NULL; this->m_inputColorProgram = NULL; }