/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { class InvertOperation : public MultiThreadedOperation { private: /** * Cached reference to the input_program */ SocketReader *input_value_program_; SocketReader *input_color_program_; bool alpha_; bool color_; public: InvertOperation(); /** * The inner loop of this operation. */ void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; /** * Initialize the execution */ void init_execution() override; /** * Deinitialize the execution */ void deinit_execution() override; void set_color(bool color) { color_ = color; } void set_alpha(bool alpha) { alpha_ = alpha; } void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) override; }; } // namespace blender::compositor