/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2012, Blender Foundation. */ #include "COM_KeyingClipOperation.h" #include "MEM_guardedalloc.h" #include "BLI_listbase.h" #include "BLI_math.h" KeyingClipOperation::KeyingClipOperation() { this->addInputSocket(DataType::Value); this->addOutputSocket(DataType::Value); this->m_kernelRadius = 3; this->m_kernelTolerance = 0.1f; this->m_clipBlack = 0.0f; this->m_clipWhite = 1.0f; this->m_isEdgeMatte = false; this->setComplex(true); } void *KeyingClipOperation::initializeTileData(rcti *rect) { void *buffer = getInputOperation(0)->initializeTileData(rect); return buffer; } void KeyingClipOperation::executePixel(float output[4], int x, int y, void *data) { const int delta = this->m_kernelRadius; const float tolerance = this->m_kernelTolerance; MemoryBuffer *inputBuffer = (MemoryBuffer *)data; float *buffer = inputBuffer->getBuffer(); int bufferWidth = inputBuffer->getWidth(); int bufferHeight = inputBuffer->getHeight(); float value = buffer[(y * bufferWidth + x)]; bool ok = false; int start_x = max_ff(0, x - delta + 1), start_y = max_ff(0, y - delta + 1), end_x = min_ff(x + delta - 1, bufferWidth - 1), end_y = min_ff(y + delta - 1, bufferHeight - 1); int count = 0, totalCount = (end_x - start_x + 1) * (end_y - start_y + 1) - 1; int thresholdCount = ceil((float)totalCount * 0.9f); if (delta == 0) { ok = true; } for (int cx = start_x; ok == false && cx <= end_x; cx++) { for (int cy = start_y; ok == false && cy <= end_y; cy++) { if (UNLIKELY(cx == x && cy == y)) { continue; } int bufferIndex = (cy * bufferWidth + cx); float currentValue = buffer[bufferIndex]; if (fabsf(currentValue - value) < tolerance) { count++; if (count >= thresholdCount) { ok = true; } } } } if (this->m_isEdgeMatte) { if (ok) { output[0] = 0.0f; } else { output[0] = 1.0f; } } else { output[0] = value; if (ok) { if (output[0] < this->m_clipBlack) { output[0] = 0.0f; } else if (output[0] >= this->m_clipWhite) { output[0] = 1.0f; } else { output[0] = (output[0] - this->m_clipBlack) / (this->m_clipWhite - this->m_clipBlack); } } } } bool KeyingClipOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) { rcti newInput; newInput.xmin = input->xmin - this->m_kernelRadius; newInput.ymin = input->ymin - this->m_kernelRadius; newInput.xmax = input->xmax + this->m_kernelRadius; newInput.ymax = input->ymax + this->m_kernelRadius; return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output); }