/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2012, Blender Foundation. */ #pragma once #include #include "COM_NodeOperation.h" #include "DNA_movieclip_types.h" #include "BLI_listbase.h" #include "BLI_string.h" #include "BLI_voronoi_2d.h" /** * Class with implementation of green screen gradient rasterization */ class KeyingScreenOperation : public NodeOperation { protected: typedef struct TriangulationData { VoronoiTriangulationPoint *triangulated_points; int (*triangles)[3]; int triangulated_points_total, triangles_total; rcti *triangles_AABB; } TriangulationData; typedef struct TileData { int *triangles; int triangles_total; } TileData; MovieClip *m_movieClip; int m_framenumber; TriangulationData *m_cachedTriangulation; char m_trackingObject[64]; /** * Determine the output resolution. The resolution is retrieved from the Renderer */ void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]); TriangulationData *buildVoronoiTriangulation(); public: KeyingScreenOperation(); void initExecution(); void deinitExecution(); void *initializeTileData(rcti *rect); void deinitializeTileData(rcti *rect, void *data); void setMovieClip(MovieClip *clip) { this->m_movieClip = clip; } void setTrackingObject(const char *object) { BLI_strncpy(this->m_trackingObject, object, sizeof(this->m_trackingObject)); } void setFramenumber(int framenumber) { this->m_framenumber = framenumber; } void executePixel(float output[4], int x, int y, void *data); };