/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2011 Blender Foundation. */ #pragma once #include "COM_MultiThreadedOperation.h" namespace blender::compositor { /** * All this programs converts an input color to an output value. * it assumes we are in sRGB color space. */ class MixBaseOperation : public MultiThreadedOperation { protected: struct PixelCursor { float *out; const float *row_end; const float *value; const float *color1; const float *color2; int out_stride; int value_stride; int color1_stride; int color2_stride; void next() { BLI_assert(out < row_end); out += out_stride; value += value_stride; color1 += color1_stride; color2 += color2_stride; } }; /** * Prefetched reference to the input_program */ SocketReader *input_value_operation_; SocketReader *input_color1_operation_; SocketReader *input_color2_operation_; bool value_alpha_multiply_; bool use_clamp_; inline void clamp_if_needed(float color[4]) { if (use_clamp_) { clamp_v4(color, 0.0f, 1.0f); } } public: /** * Default constructor */ MixBaseOperation(); /** * The inner loop of this operation. */ void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; /** * Initialize the execution */ void init_execution() override; /** * Deinitialize the execution */ void deinit_execution() override; void determine_canvas(const rcti &preferred_area, rcti &r_area) override; void set_use_value_alpha_multiply(const bool value) { value_alpha_multiply_ = value; } inline bool use_value_alpha_multiply() { return value_alpha_multiply_; } void set_use_clamp(bool value) { use_clamp_ = value; } void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span inputs) final; protected: virtual void update_memory_buffer_row(PixelCursor &p); }; class MixAddOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixBlendOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixColorBurnOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixColorOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixDarkenOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixDifferenceOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixDivideOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixDodgeOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixGlareOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixHueOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixLightenOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixLinearLightOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixMultiplyOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixOverlayOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixSaturationOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixScreenOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixSoftLightOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixSubtractOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; class MixValueOperation : public MixBaseOperation { public: void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override; protected: void update_memory_buffer_row(PixelCursor &p) override; }; } // namespace blender::compositor